Reflection
There's nothing new nder the sun. That thought entered my mind while I read "Learning By Playing" in the New York Times, on the technology andvideo-game centered school Quest to Learn. I wonder if our investment in schools that focus on gaming is a shorter term trend set to die out. The following thought feels dangerous and rebellious;perhaps it shouldn't.
What if we blurred the lines between academic subjects and reimagined the typical American classroom so that, at least in theory, it came to resemble a typical American living room or a child’s bedroom or even a child’s pocket.I read this week's readings on my iPad. In order to do so I downloaded the PDF files to my iDisk "cloud-based" MobileMe (check out that Wikipedia article link) hard drive that I can access from my laptop and computer at home, my work computer and work laptop, my iPad, and my iPhone. I took notes on my iPhone as I read these articles. I was not doing this to prove a point: it was the easiest, most natural way for me to read the material. So I acknowledge times are changing, both in my thought process and philosophy, and in my actions. But I am skeptical of the virtue of schools focused on video games. It doesn't feel right. Perhaps mobile e-mail and internet did not feel right earlier either - I don't know, because I'm too young to rememberThe following quote reminded me of Kirch's criticism of school as "vertically and horizontally segregated". More on this later.
The traditional school structure strikes Sale as “weird.” “You go to a math class, and that is the only place math is happening, and you are supposed to learn math just in that one space,” she told me one day, sitting in the small room at the school that served as Quest to Learn’s operational headquarters.The author of Learning by Playing acknowledged that research is sparse. I was interested to read:
Brain researchers have found that playing first-person shooter games like Call of Duty does seem to have some neurological benefits, including improving peripheral vision and the ability to focus attention.I found the following book through Good Magazine while I was researching outside sources. The book is "Reality is Broken" by Jane McGonigal; her thesis is that video games are good for us! I wonder if any of you came across her work in greater depth than I. She has some ideas about how to ensure video games remain a source of good, such as to limit the number of hours of video games played per week to less than 21, and to choose to play with friends in person, instead of through the internet. She also appears to insist that violence is not a particularly helpful aspect of any video game. I'd like to read her book.
In the Cleveland County School District, teaching 21st century skill is understandably a focal point. I wonder if video games are less of a 21st century skill, and more a hobby.
All this goes back to the debate over what constitutes “21st-century skills.” How do schools manage to teach new media without letting go of old media? Is it possible to teach game design and still find time for “The Catcher in the Rye”?John Dewey caught my attention and my passion. I really liked this reading, from "The Child and the Curriculum". I took many notes, and want to share what I see as his most relevant and insightful thoughts. Dewey believes that w need to allow the child - and presumable we should extend "the child" to mean any student - to realize the world contains the same facts and truths as his experience in the world. This resonates with my own experience. I need for something I am learning to be relevant, even if in a small way, to my life. Otherwise learning about something is foreign and unsatisfying, to me like a crossword puzzle.
I found Dewey's contrast between the scientist and the teacher very insightful. Dewey wrote that the scientist is concerned with adding truths, and using the body of knowledge a his disposal to solve problems. Teachers are only concerned about the subject matter as it pertains to a level of development of experience. I love this line from Dewey: "Teacher's only concern is of inducing a vital and personal experience." He continues that teachers are not concerned not with subject matter as suchbut as part of a total and growing experience for teacher's students.
A failure of the school system is that a child gets a vague middle ground, and neither the complex, nuanced adult subjects, nor the child's innocent, naive curiosity and instinct. This next line floored me, because it capture both my own experience, and the experience of so many of my peers and students.An interest in the formal apprehension of symbols and in thier memorized reproduction becomes in many pupils a substitute for their original and vital interest in reality. The subject matter does not appeal - the appeal becomes all the discopline that throw the wandering mind back on course.
That is to me the most true statement in my experience as a teacher, as my teaching pertains to rote curriculum. Dewey says that the "way out" is for us as educators to "psychologize" content, in order to bring it into life terms for our students. Finally, Dewey concludes that curriculum is a guide for teachers, that can show the potential achievement of our students. Dewey's "The Child and the Curriculum" made me want to focus all my instruction on relevant, curious, engaging science topics. I felt for a brief period of time I would give up on the strict Standard Course of Study, only until the following reading!
E.D. Hirsch wrote the opposing reading from this week, "Cultural Literacy". Hirsch believed the chief problem to be in faulty underlying theory. Hirsch wrote that our failure to teach content area, and to teach the classics, was leading to a collective loss of our cultural memory. As I mentioned earlier, schools are fragmented by subject area, and by grade level. This makes our education more discontinuous, non-linear, and maybe even nonsensical than it should.
Hirsch describes the 1893 Committee of Ten; he believes that a return to these traditional, content-based principles would benefit our school system. In 1918 the Cardinal Principles made education perhaps more pragmatic and individual based. For example, spending leisure time well is the sixth Cardinal Principle! Hirsch argued that the Committee of Ten from 1893 was more democractic: Hirsch writes that if a student can stay in school, he will be given the same education as every other student. Hirsch goes on to explain that tracking students onto different paths, from college-bound to occupational, is a product of the less-democractic Cardinal Principles of 1918.
Dewey and Hirsch are seperarted by their deeply-help, opposing beliefs.Dewey strongly believes in "psychologizing" and making relavent and appropriate material so that it is suitable for the children in front of us in our classrooms. Dewey and Hirsch are united by their flexibility, despite their beliefs. Both strongly believe in the democratizing effect of education. For Dewey, this translate into material that is relevant to the diverse population of learners in our schools. For Hirsch, this belief means that all those in school receive the exact same education. If they can be present in school, they will be educated like every other student. Dewey acknowledges the importance on the pillars of knowledge. He also respects the "adult" subject content-areas for their sophistication. Likewise, Dewey believes that material should be relevant, but also connected to a more standardized curriculum.

What should curriculum be? Here is the mission of the district in which I am employed:
"Cleveland County Schools will equip all students with the knowledge and skills to become productive citizens in a globally competitive world by partnering with our community to provide appropriate educational experiences."
I came across interesting Module 2 related content: Good Magazine implores educators to teach Jules Verne, because his work applies to lovers of the TV show Lost, as well as budding scientists spurned to work from President Obama's call for a "Sputnik Moment" in the United States. Good writes:
So, c'mon schools, don't just toss Jules Verne onto some random summer reading list. Add his novels back into what's read during the school day.
Also from Good Magazine, their editors asked readers on Twitter and Facebook whether video games teach important lessons. There were some interesting responses relevant to our Module 2 topic; most readers were sympathetic with the idea that video games are good for us. This may support Professor Greenwalt's belief about the trajectory of education in America:
I want to suggest that we might now be entering a time where the pendulum of American education starts to swing back away from mass standardization.
For example, in North Carolina we eliminated the End-of-Course exam as an exist standard! Whether this is good or bad is for another module!
Resources:
http://www.good.is/post/why-schools-should-still-teach-jules-verne
http://feedproxy.google.com/~r/good/lbvp/~3/arQzC2IyhqM/
http://www.clevelandcountyschools.org/index.php/about-us/our-mission
http://feedproxy.google.com/~r/good/lbvp/~3/arQzC2IyhqM/
http://www.clevelandcountyschools.org/index.php/about-us/our-mission
http://www.clevelandcountyschools.org/index.php/about-us/core-values
http://clevelandcountyschools.org
http://www.amazon.com/Biology-MasteringBiology-WebCT-Access-Generic/dp/0321585127/ref=sr_1_1?ie=UTF8&qid=1297395568&sr=8-1
http://www.inc.com/hardware/articles/201004/ipad.html
http://www.notablebiographies.com/De-Du/Dewey-John.html
Josh-
ReplyDeleteThanks so much for your post for Cycle 2. I thoroughly enjoyed it. I was really able to connect to the first part of your post, dealing with the “Learning by Playing” article, especially when it came to your feelings about schools focused on video games. I, too, use technology on a daily basis and am starting to find my subscription to Sports Illustrated a little superfluous because of the ease of reading articles and commentary from ESPN on my iPhone. But, your sentiments about schools focused on video games not feeling right is one that I hold as well. I absolutely love video games, but don’t necessarily find the time to play them due to the demands of teaching (unless it’s an iPhone game app). When I think about video games, such as Wii Sports, Tiger Woods Golf, Wii Fit, and others that I currently own, I think about the possibilities of those games providing students with knowledge. Unfortunately, very few of those games are set up in a way that teaches the user about the sport or activity, and those games that do allow you to skip over the teaching portions to make it back to the game faster. I think that our students are so caught up in playing the video game that they skip through all of the informational aspects as fast as possible.
I think the article about Quest to Learn brings up a bigger issue: how do we increase engagement in our schools? Quest to Learn’s answer to increasing engagement was through the use of video games. This is extremely alarming to me because I feel like the focus for these students is being narrowed extensively. Life is not based on video games. I enjoyed the comment later in your post about how most jobs now require us to be multidisciplinary thinkers. I feel that schools based on video games may be missing some of the larger skills. When it comes down to it, there are only a small fraction of jobs in this country that are video game-based or even use video games. The book you mentioned by Jane McGonigal seems quite interesting to read, but I also thought the points she was making were extremely valid: video games aren’t the end all be all (limiting playing time) and there’s a need for interpersonal relationships (playing together live instead of web-based). As we infuse technology into our schools and aim to increase the engagement of our students, our focus must remain on skills that will transfer to any and every job in the country that one of students would choose to pursue. One of our classmates, David Bishop, made an interesting point in his post. He argued that even though everyone says kids are more tech-savvy than adults, he’s found that to be true only when it comes to recreational web-use (Facebook, Youtube, Twitter, etc.) He says that asking his students to use the technology that we are required to use as means of communication and to enhance our lessons (Microsoft Office, digital Photography programs, etc.), “seems almost Herculean at times.”
Your discussion of Hirsch and Dewey and your comparison of the two viewpoints brought to mind the following thoughts. What’s best for our students lies in a synthesis of Hirsch’s and Dewey’s views: every student must have a multi-disciplinary core of knowledge that they can personally connect to in order to make the most meaning possible. Recently in my classroom, we’ve been studying fables and the concept of morals. For the first couple of days, I felt that my students really struggled with some of the more historic and complex language. When I felt my students really started to understand fables was when they started coming up with their own morals for the fables we were reading and brainstorming lessons (morals) they’d learned from their own lives to draft as fables. When we made the transition from the classics to making personal connections, the learning of my students seemed to deepen.
In conclusion, I really enjoyed reading your post and thought you had some great thoughts on this week’s cycle. I think it is interesting to read the posts from this class because I think it really proves the point for a synthesis of Hirsch and Dewey: each of use is filled with a core base knowledge of skills, but interprets, internalizes, and connects to the cycle’s content in an extremely different way.
ReplyDeleteThanks again!
Josh
Josh you give me lots to reflect upon. Thank you for your comment - I think you're right to say our job in the 21st century is to synthesize the perspective of Dewey and Hirsch, and the philosophies they represent.
ReplyDeleteDo you find it ironic that those of us who are most comfortable with technology, are most hesitant of its place in classes? At an administrative and policy level technology is discussed as if it will fix the world! I feel like those who have those beliefs are disconnected from the "Herculean effort" that an effective, appropriate use of technology entails, like David wrote.
Again, thanks for your comment sire. I'll let you know if I read the McGonigal book.
-Josh
Hi Josh,
ReplyDeleteA great post that was very enjoyable to read. I enjoyed the discussion between you and Josh Robertson as well.
I do find it interesting that the biggest techies recoil at some of the technology changes that have been proposed. Designing and teaching a course like TE 818 would have been so far beyond my scope of the possible even four years ago. So we never know. Ultimately, as you probably know, economics can drive a lot of this. Look at our class--all with connections but all with jobs outside the state (or mostly). Hence, the move to on-line classes. But then look at what we are doing--which I think is amazing stuff.
So, the video game focus is only one focus on Q2L. There is much else they are doing, but no doubt--teaching kids how to use technology for responsible learning and citizenship is no joke. But who knows--maybe China will open on-line high schools and start enrolling US high school students? (not likely, but imagine the jolt that would cause our system!)
I appreciate the deep reading you have done for Dewey. If you are interesting in writing more about Dewey, can I suggest you submit something to Insights--a Dewey journal I work with that encourages submissions from teachers: http://doe.concordia.ca/jds/page.php?pid=12.
I think you have Dewey exactly right--looking for the way in which our own experiences overlap with those of scientists; this is to say that everyday looking and seeing, if done well and intelligently, is the best pathway to more advanced work in science. This also embodies scientists--they are more than brains! They are sensitive observes of the natural world around them.
The contrast between a teacher and scientist is beautifully done. Both require the utmost knowledge, but it's use is very different. Dewey captures the commonsense notion that you need more than booksmarts to be a good teacher.
Thanks for your work--very enjoyable!
Kyle
Kyle, as I grow as a teacher having a philosophy about education, and how students learn, becomes important. To that end, I am going to explore the John Dewey society. I'm humbled by your suggestion sir!
ReplyDelete-Josh
I am now following the John Dewey society blog.
ReplyDelete